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Mathematical Research at the University of Cambridge

 

In this talk we will explore a zero-player game based on an information isolation constraint. The dynamics of the game emerge from a “no-barber” selection principle that prohibits external structure. The aim is for the game to avoid impredictive-style inconsistencies. Motivated by the selection principle we will derive a “selected" trajectory in the game that consists of a second-order constrained maximum entropy production along the information geometry.

Further information

Time:

20May
May 20th 2026
14:00 to 15:00

Venue:

MR5, CMS Pavilion A

Speaker:

Professor Neil Lawrence, University of Cambridge

Series:

Information Theory Seminar